top of page
  • Katie Tam

A wild idea....

Updated: Apr 9

After a steep learning curve designing High Rise Hustle, I knew I wanted to try my hand at designing a lighter game. Like most months, I went to my local game design meet up in December, where several designers were testing games for the Button Shy 18-card holiday challenge. I was so intrigued by the idea of a small game so I thought I'd give it a go, even though the submission deadline was in 6 days!


Wildcrafters is a puzzle-y 18-card engine building, pattern matching and set collection game.
Designing Wildcrafters in 6 days!

So, the idea for Wildcrafters - a puzzle-y 18-card engine building, pattern matching and set collection game - was born!


This time around, my process was definitely much more efficient. It was also a new learning experience to be restricted by components instead of theme. Even though the game didn't place, designing a small game with specific parameters was a really fun experience!


We also submitted the game to the 2024 Cardboard Edison Contest, which is such a great competition with extremely constructive feedback from the judges! Again, we didn't place but we were so happy to have gotten really positive, helpful feedback and also scored a 6.5/7.0 for originality of mechanics! We're very excited to be moving in the right direction with this game so more to come on this front!


28 views0 comments

Recent Posts

See All
bottom of page